Amp.h

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00001 /*******************************************************************************
00002  * Amp.h (JackFX) 
00003  ******************************************************************************/
00004 
00005 #ifndef _AMP_H_
00006 #define _AMP_H_
00007 
00008 #include "common.h"
00009 #include "JackFX.h"
00010 
00014 class Amp : public ISoundElement
00015 {
00016     public:
00019         Amp();
00020         
00023         ~Amp();
00024 
00025         void SetAmplitude(float amp);
00026 
00027     protected:
00028         void Process(jack_nframes_t count);
00029 
00030     private:
00031         float m_amplitude;
00032 };
00033 
00034 #endif

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